Game Theory: Halo Armor's FATAL Flaw!



Thanks to Microsoft for loaning us the real life Halo Armor and for sponsoring the episode, allowing us to bring in an armor specialist.
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Halo Armor – Best protective suit ever or a walking death trap? If Mjolnir Armor is like having your body encased in a small tank, why exactly does it only take one to three punches to kill you? In this episode of Game Theory, I get to the bottom of one of the oldest Halo questions around. How can Master Chief have a super suit capable of surviving a fall from space, yet one little five finger strike can send him toppling over into his grave?

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29 thoughts on “Game Theory: Halo Armor's FATAL Flaw!”

  1. Man the older the game theorist videos that youtube is recomending me the intros are getting weirder and weirder

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  2. @gametheory your also overlooking a key point that physics gives us. Momentum is given by m*v. The shearing point of titanium is 45 GPA, which tells us that it takes forty five million pascals to shear titanium. From the article https://www.kobelco.co.jp/english/titan/files/details.pdf, we learn that “titanium hurts when sheared”, which means that it has a sharp point around the area that it has been sheared. A pascal is roughly defined as force over area. In multiplayer mode, you are typically fighting other Spartans, who are also wearing mark VI armor. Their armor also ways a thousand pounds, but the part we want to focus on is of course, the fist. Playing reach and analyzing the punching motion of a Spartan, we can deduce that when a spartan punches, he mainly uses his forearm to leverage his punch, with a good clean right hook or a pistol hit.

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  3. the music makes that moment where mat pat is talking to Anthony feel like an interrogation or a master chef episode with Gorgon Ramsey

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  4. Imagine getting stuck in one of those suits. You're pinned on the ground. No ones coming for you. You die slowly. In panic.

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